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Video Games - Sega and the history of video games
Video Games - Sega and the history of video games
- unflattering representation of video game players
- people who play video games are sad?
- this is a stereotypical, ideological representation
- there is often a negative stereotype associated with video game players
Video game production, distribution and circulation
- like all industries, the videogame industry is a specialised industry
- in order to write about the videogame industry and its peculiarities, you will need to know something of the history of videogames
Technological innovations

- the first computers were huge and took up a lot of space
- the only people with access were universities and their lectures
- moonlight time - the computer was expensive to use so people would go early mornings
- computer space (1971) - first arcade machines which allowed people to put money in and play games
- advertised by the hegemonically attractive woman - Liesbet Van Zoonen
- Pong (home version, 1974)
- one of the first video game consoles
- manufactured by Atari
- more accessible, but very expensive
- the Japanese arcade boom - Space Invaders (1978)
- in Japan, arcade machines were called invader halls
- people played video games to get high scores
- arcades were social spaces to have fun
- the home video game industry crashed in the 1980s
- Japanese RPG's (role play games) became very popular
- leading in the market as the quality was much better
- the Japanese console boom - at home video game playing
- Street Fighter II (1991)
- popularised fighting and also competitive games
- PlayStation came out in 2004
The relationship between major and indie producers
Controversies
- the 1980s videogame crash - Custer's Revenge
- in this unlicensed Atari 2600 game, a naked cowboy named Custer must travel across a desert avoiding various obstacles in order to have sex with a naked native American woman named Revenge, who is tied to a post
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