What effect do video games have on their audiences?

 What effect do video games have on their audiences?

  • short attention span
  • YouTube is highly stimulating
  • if you play too many video games, your actions become violent
  • there are many stereotypes
  • widely held belief the media affects us in a specific way
The effects model has been disproved by Stuart Hall and his Reception Theory

Bobo Doll Experiment - Bandura (1961)

  • assumes audiences don't know what is going on
  • experimented on children
  • looks like a bouncy punching bag


  • violence in video games is normalised
  • assassinate and kill are often above the head of the person who the character in the video needs to kill
    • normalised
  • desensitised - video games make killing seem normal

Cultivation theory - George Gerbner

  • genres do not make us violent but they cultivate violent ideologies

  • The debate is far more complex than "if you play a violent video game you become a violent person"
  • The actual relationship between video games and violence is extremely complex

Harmful scenes in gameplay footage

  • violence
  • hitting and killing people
  • imitable behaviour
    • jumping off a building into a haystack

Doom (1993)

  • the game is not gory or violent
    • it was for the time - caused controversy
    • the extent of the violence had not been seen before
  • this was played from a POV shot
    • also called first person shooter games

Columbine shooting (1999)

  • the media blamed video games

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