Fandom and Assassins Creed

 Fandom and Assassins Creed


Theory

Henry Jenkins

  • fandom refers to a particularly organised and motivated audience of a certain media product franchise
  • fans are active participants in the construction and circulation of textual meanings
  • fans appropriate texts and read them in ways that are not fully intended by the media product
    • may manifest in conventions, fan fiction, etc.
  • fans construct their social and cultural identities through borrowing and utilising mass culture images
    • e.g Reddit
  • audiences are a really important part in the media production and consumption as well as distribution
    • particularly fans
  • for example
    • may send in own ideas about that they would like to see from vloggers
    • commenting and sharing
    • creating meaning in film trailers
  • his theory involves a key phrase which is "textual poaching"
  • textual poaching is where audiences take a media product and remake it or rework it to create their own meaning
  • for example
    • fan made videos
    • fan reviews
    • fan art
    • fan fiction
    • fan made websites/blogs
    • fan made memes

Clay Shirky

  • new media, as in the internet and digital technologies, have had significant effect on the relations between media and audiences
  • media consumers can no longer be passive and can only be considered as active
    • they create and share content with one another
    • this may be through comment sections, internet forums and creating media products such as blogs or vlogs
  • believes audience want to interact with the media
  • believes this is because technology has changed our expectations and behaviour
  • magazine interaction has declined as audiences now like to comment and share posts
  • believes audiences like to 'speak back' to the producers of the media

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